Real-Time Animation with Adobe Character Animator

A practical guide to designing, rigging, and animating characters in Adobe Character Animator. Published by Packt, the book walks readers through the process of turning character artwork into puppets they can bring to life through performance.

As the author, I translated creative and technical workflows into step-by-step written instruction. This project demonstrates my ability to organize complex software concepts into a structured learning resource, extending my experience in video instruction into book-length technical writing.

Format: Published instructional book
Publisher: Packt
My role: Author

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Assembling an Animated Moho Production